Articles (Page 115)
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Crytek interview: what's next for games development?
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Assassin's Creed 3 interview: Ubi aims bigger, better
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The Far Cry 3 approach: damned to die, born to kill
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Dawnguard incoming for PC and PS3: but is it worth it?
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3DS XL: Nintendo UK's super-sized handheld strategy
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Love at first sight: new IP shunning the franchise pack
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Tim Schafer on Kickstarter, freemium and well-off fans
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Iwata: "smartphones and tablets have changed the environment that we operate in"
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BioWare Mythic: community migration key to next-gen success
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Square Enix: "This generation has been way too long"
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Moving on: Cox and Mercury Steam aim for Contra reboot
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Scratching the Surface: Microsoft tablet's gaming potential
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EA Sports: gamer 'interest' in single-plat declining
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Analysis: EA's core roster cut in half by hardware transition
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Only Sony can save Vita - but it’s not that hard
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Why we're dropping the ball on mobile game coverage
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Prototype 2: why Heller should have been the Hulk
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Bread and circuses: Black Ops 2 is just another shooter
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Moving on: why I'm pumped for Assassin's Creed III
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Enough: we must all try to kick sexism out of gaming
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Parents: everything you know about video games is wrong
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Tameem Antoniades and the trouble with tits
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Sleight of hand: Peter Molyneux's final Journey
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Kojima argues that Japan is acting locally instead of thinking globally
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Warren Spector says Human Revolution "captured the spirit" of Deus Ex
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Runic CEO looks forward to the end of boxes and discs, says "Kill them with fire"
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Illusive choice: Mass Effect takes the "role play" out of RPG
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Party Warmers: Third-parties welcome Vita with smiles
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Embracing change: EA’s Hilleman on the real next gen
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Shadow warrior: playing with light in The Darkness II
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Worshipping The Darkness II: "Let's not f**k it up"
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Ultimate Marvel vs Capcom 3: a Vita system-seller
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Double Fine's Kickstarter provides a Radiohead moment
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No rest for the wicked: Ted Price on Insomniac's future
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Beat-up news article is a beat-up
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How Chocolate Castle shames triple-A accessibility
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THQ remains in need of its hit, but it's not dead yet
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2012 New Year's Resolutions: Try Something New
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Counting pennies? It could be worse: you could be Danish
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Dear industry, grow up: Why the VGAs aren't the problem
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La Dolce Vita: Why I’m psyched for Sony’s new handheld
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Killing in the name of: When does the blame game stop?
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Anti-Multi: Online play isn't necessary for the right game
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Hack, Slash, Suffering: Hayashi talks Ninja Gaiden 3
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Beyond the Brand: DICE’s Lars Gustavsson, Pt. 2
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Misfire: Implications of Battlefield 3's troubled launch
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Not just a trend: Why queer visibility matters in games
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Unity Technologies' general manager defends piracy
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TouchPad is no gaming giant, but it's not “f**king s**t”
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Stop making me learn: I don't have the time or the will