Jeremy Peel
-
London calling
How PlayStation’s The Getaway managed to outdo, yet fail against, GTA 3
The ambitious PS2 action game is still revealing secrets to this day.
-
cry me a rivia
The Witcher 1 is not the obvious remake candidate you might think
Moving on to a whole new Witcher game – and a whole new Witcher saga – is the lesser evil when you think about what the alternative could have been...
-
vomfest
Why do video games make some people feel sick?
Say no to nausea.
-
Joy of the Mundane
What's behind the Simulation game genre's rise to prominence and success?
The devs of the leading flight, PC building and powerwashing simulators reveal their dark arts.
-
How Google Stadia swallowed Typhoon Studios and spat out Raccoon Logic
-
Why are modders restoring the look and feel of Cyberpunk 2018?
-
Inside the Driver game that died so that Watch Dogs could live
-
The kill/death ratio is holding Call of Duty back
-
Are game developers still turned on by day/night cycles?
-
The next revolution in online games is to make Resident Evil's Mr X a player
-
Disintegration review: Halo, is it me you're looking for?
-
Dark Messiah is Arkane's worst game, but it's also the blueprint for Dishonored
-
Minecraft Dungeons review: block-rocking beatdowns
-
What it's like to play Halo 2 in 2020
-
Call of Duty Warzone's modes are in constant flux and you're the lab rat
-
Gears Tactics review: a bird's eye view brings faithfully chunky combat but no new perspective
-
Fallout 76 Wastelanders DLC adds NPCs, but it still remains Bethesda's quietest, most lonesome RPG
-
Modern Warfare cheapens its campaign by resurrecting a dead hero to sell a battle pass for Season 3
-
Call of Duty's Verdansk is a telling collage of the places we consider warzones
-
Modern Warfare 2's false flag terrorist attack resonates for the wrong reasons in 2020
-
How can Ghost Recon get back to its original vision?
-
How hearing became the most important sense in the modern FPS
-
Will Baldur's Gate 3 go to the Underdark?
-
How Nintendo took over a planet that had turned its back on game consoles
-
An Eve Online first-person shooter is CCP's greatest folly
-
How Half-Life 2 influenced a generation to make Dishonored, Dying Light, and eventually, Half-Life: Alyx
-
How Dying Light 2 solves four problems with first-person parkour
-
Ni no Kuni on Netflix proves the power of grounding fantasy in reality
-
Is getting knocked out really non-lethal? We asked a doctor about video game KOs
-
Journey to the Savage Planet review: a far cry from the usual FPS
-
Vince Zampella is right - DICE LA deserves better than to be a support studio
-
What The Witcher 3 tells us about Putin's WW2 dispute
-
7 times games ruined Christmas
-
Who's making the new Bioshock?
-
Four genius Kojima Productions staff who aren't Hideo Kojima
-
The Outer Worlds proves that RPGs and comedy can mix
-
Grounded isn't Obsidian's first survival game, or even its second
-
In defence of Modern Warfare's ludicrously noisy footsteps
-
Pokemon's co-op experiment was a failure, but that doesn't mean it can't be fixed
-
Three games that will make you better at Death Stranding
-
The Witcher Netflix show is right to lean "more towards horror" than fantasy
-
In Death Stranding and Red Dead Redemption 2, triple-A has embraced boredom
-
Call of Duty: Modern Warfare campaign review - Infinity Ward dares, but doesn't always win
-
Why not everyone gets on with Call of Duty
-
Fallout 1st's unlimited stash makes loyal Fallout 76 players feel like second class citizens
-
The Outer Worlds highlights the RPG genre's inventory problem
-
Why are Hollywood screenwriters so bad at writing video games?
-
Fortnite might be back from the dead, but its black hole is the terrible fate that awaits all online games
-
Is there a videogame Keanu-verse? A scientific investigation
-
John Wick Hex shows that great film adaptation requires focus