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  • Brendan Sinclair

    Brendan Sinclair avatar

    Managing Editor

    Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously senior news editor at CBS-owned GameSpot in the US.

    • 52 Quotes and Stats That Defined Video Games in 2020

      52 Quotes and Stats That Defined Video Games in 2020

      THIS WEEK IN BUSINESS | "'Ready when it's done' is not just a phrase, it's something we live by"

    • Why You Should be Skeptical of Rosy Video Game Industry Numbers

      Why You Should be Skeptical of Rosy Video Game Industry Numbers

      THIS WEEK IN BUSINESS | In the absence of very successful people saying very silly things, this week's column is (almost) all about the numbers

    • The New Console Generation is Finally Upon Us

      The New Console Generation is Finally Upon Us

      THIS WEEK IN BUSINESS | The Xbox Series X|S and PS5 offer two competing visions for the future.

    • PS5 and Xbox Series X Upgrades Have Become a Land of Confusion

      PS5 and Xbox Series X Upgrades Have Become a Land of Confusion

      THIS WEEK IN BUSINESS | Backward compatibility was nice and simple, then Microsoft had to go and do something people would like.

    • The Ups and Downs of Tim Sweeney’s DICE Keynote

      The Ups and Downs of Tim Sweeney’s DICE Keynote

      THIS WEEK IN BUSINESS | Epic Games CEO Tim Sweeney delivers mixed messages in a DICE keynote roller coaster.

    • Grand Theft Auto will be fine without Dan Houser

      Grand Theft Auto will be fine without Dan Houser

      THIS WEEK IN BUSINESS | Rockstar is losing one of its rock star co-founders, but the band will play on

    • Guided Fate Paradox Review: A Fine Game and a Crushing Disappointment

      Guided Fate Paradox Review: A Fine Game and a Crushing Disappointment

      Nippon Ichi's latest roguelike seems great, until you stack it against its predecessor.

    • Opinion: Capcom Has Elevated Trolling Fans to an Artform

      Opinion: Capcom Has Elevated Trolling Fans to an Artform

      Even the company's annual investor report seems designed to alienate its fanbase.

    • PC players left behind by Dear Esther dev

      PC players left behind by Dear Esther dev

      Why PS4-exclusive Everybody's Gone to the Rapture isn't planned for other platforms, and why that's a good thing

    • Pikmin 3 is the Greatest War Game I've Ever Played

      Pikmin 3 is the Greatest War Game I've Ever Played

      The psychologically harrowing subtext of the cutest Wii U game yet

    • What's the Deal With Earthbound?

      What's the Deal With Earthbound?

      Brendan Sinclair never played it, but yesterday's Wii U release gave him a good reason to fix that

    • Choose Your Own Significance

      Choose Your Own Significance

      The Novelist will mean different things to different people; former AAA dev Kent Hudson is hoping it means creative freedom

    • Wrestling with Next-Gen Emotions

      Wrestling with Next-Gen Emotions

      What do Shinji Mikami, David Cage, and Bobby Kotick have in common? The notion that storytelling is a technical hurdle as much as a creative one

    • The Crimson Dragon Playbook

      The Crimson Dragon Playbook

      The director of the Xbox One-exclusive Panzer Dragoon follow-up is too busy making games to waste time lamenting setbacks and challenges.

    • Merely Wires and Lights in a Box

      Merely Wires and Lights in a Box

      55 years later, Edward R. Murrow's cautionary address for a growing medium is still relevant

    • Top 10 Pride-Swallowing Moments in Gaming History

      Top 10 Pride-Swallowing Moments in Gaming History

      Microsoft's Xbox One reversal has us reflecting on some of the medium's biggest blunders, reversals, and retractions.

    • The Complicated Legacy of Penny Arcade

      The Complicated Legacy of Penny Arcade

      Whether you love or hate Mike Krahulik and Jerry Holkins, you've probably got good reasons for it.

    • I Wish Microsoft Kept Its Awful Xbox One Policies

      I Wish Microsoft Kept Its Awful Xbox One Policies

      The quick reversal of anti-consumer policies is nice, but Microsoft and other companies are now likely to take the wrong lessons away from the debacle.

    • Is There Such a Thing as Too Much Mario?

      Is There Such a Thing as Too Much Mario?

      Jeremy and Brendan attempt to disagree without resorting to personal attacks in USgamer's first Point/Counterpoint column.

    • The Tetris Effect

      The Tetris Effect

      Some games have a habit of inserting themselves into your waking life; which ones have consumed you?

    • The E3 2013 Prospectus

      The E3 2013 Prospectus

      Do you invest in gaming trends? Let our team of seasoned professionals tell you where to place your bets coming out of the big show.

    • Phantom Dust Creator Wants to Kickstart a Sequel

      Phantom Dust Creator Wants to Kickstart a Sequel

      Yukio Futatsugi is interested in crowdfunding a follow-up to his Xbox cult classic, but there are hurdles to clear

    • Flying Laser Jesus and Gaming's Citizen Kane

      Flying Laser Jesus and Gaming's Citizen Kane

      What does Florentine Renaissance art have to do with cultural acceptance and the industry's creative stagnation?

    • Six Lies Take-Two Told Investors

      Six Lies Take-Two Told Investors

      Marketing mistruths are so commonplace that some companies aren't even trying for plausibility any more

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