Keza MacDonald
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Flying high: Skyrim aims to redefine the open-world RPG
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Ubisoft details Ghost Recon Online for Wii U
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Killer Freaks from Outer Space is a Wii U exclusive
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Assassin's Creed for Wii U announced in LA, new console “easy to develop for”
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E3: Undivided House - SCEE boss open and optimistic
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E3: Molyneux on Fable: The Journey: “It's not on rails”
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WiiU - Hands-on impressions and hardware photos
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Tsunoda, Bleszinski "fricking love" Kinect Funlabs for developers, embrace homebrew
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Ridge Racer: Unbounded champions 'accessible racing'
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Call of Duty: Elite officially revealed - all the details
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Modern Warfare 3 shown in London – shots, impressions
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Ace Combat: Assault Horizon to bring fun back to flight
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Still burning: Hisaharu Tago on Soul Calibur's epic return
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Passionate psychopaths: Dark Souls debuts in Dubai
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Rolston's fantasy - inside the Kingdoms of Amalur
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American McGee: “We're not trying to reinvent the wheel”
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Holier than thou: Portal 2's Faliszek on padding and pace
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Mind-blowing Battlefield 3 single-player shown in London
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Sony Network Entertainment's Layden on Q Music, beyond
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Dead Island: "There is an apocalypse happening"
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3DS's EU and US launches this week – all the details
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First impressions and screens of Eric Chahi's From Dust
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Disaster-porn: Motorstorm Apocalypse's Southern hits 11
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The Kezcast - The Activision cuts and what they mean
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Call of Juarez The Cartel devs insists: “The wild west lives on”
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Insomniac: "Resistance 3 is survival in all its forms"
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thatgamecompany’s Journey is a “unique, beautiful thing”
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Ono on SF 3DS: "Online versus battles will be seamless"
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Ocarina of Time "beautifully remade" for 3DS - Keza goes hands-on
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Hands-on with 3DS pre-installed software: Mii Maker, 3D camera, Face Raider and alternate reality games
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Hands-on with Top Spin 4 – the tennis game that’s too complex for Kinect
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Feature: What the hell happened to Tony Hawk?
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Interview - Homefront's lead designer discusses why the US is sensitive to the game's themes
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Hands-on: Homefront's an innovative FPS which doesn't shy away from controversial themes
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Breach, Six Days in Fallujah and the state of the modern FPS
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The first few hours of Assassin's Creed: Brotherhood - hands-on impressions
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Hands-on preview: Duke Nukem Forever brings it in London
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inFamous 2 turns Cole from “superhero” into “demigod”
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Eurogamer Expo 2010 - what to expect and what to play
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Civilization's new design lead on combat evolved
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Hunted: The Demon's Forge: "We've been thinking about making this game for over 20 years"
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gamescom: Kinectimals to feature obstacle course, exploration
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gamescom: Video and quick impressions of new Halo: Reach multiplayer level
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gamescom: MM pushes limits of Play, Create, Share with LBP2
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gamescom: Brink is "offspring of Borderlands and Team Fortress 2," says Keza
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Q&A - 3DS